AI Insights · Timothy · July 2022
Top 5 Gacha Games on iOS in Tunisia, Q2 2022
In Q2 2022, the top Gacha games on iOS in Tunisia showed varied performance in downloads, revenue, and active users. Key highlights include trends for [8 Ball Pool™](https://app.sensortower.com/overview/543186831?country=US) and [eFootball™ 2024](https://app.sensortower.com/overview/1117270703?country=US).
During the second quarter of 2022, the top five Gacha games on iOS in Tunisia demonstrated diverse performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into each game's metrics.
8 Ball Pool™ by Miniclip.com experienced a fluctuating pattern in weekly revenue, peaking at $97 in mid-April and subsequently stabilizing around the $20-$28 range for the rest of the quarter. The game's weekly downloads saw a decline from 997 in mid-April to 605 by the end of June. Active users, however, remained relatively stable, ranging from 26K to 29K.
eFootball™ 2024 from KONAMI had a notable peak in weekly revenue, hitting $602 in the first week of April, before dropping to lower figures around $2-$3 for most of May and June. Weekly downloads showed a slight decline from 819 at the end of March to 440 by the end of June. The game’s active users also saw a significant drop from nearly 20K to around 12K over the quarter.
Age of Origins:Tower Defense by Hong Kong Ke Mo software Co., Limited had minimal weekly revenue, with a notable peak of $101 at the end of May. Weekly downloads fluctuated, starting at 460 in late March and ending at 287 in late June. Active users followed a similar trend, with a peak of 668 in early June and ending at 519 by the end of the quarter.
Asphalt Legends Unite by Gameloft showed no revenue throughout Q2 2022. The game’s weekly downloads hovered between 125 and 232, with a peak in mid-June. Active users ranged from 944 to 1216, showing a consistent user base throughout the quarter.
Head Ball 2 - Soccer Game from MASOMO LIMITED had minimal revenue, peaking at $17 in late April. Weekly downloads started at 134 in late March and ended at 130 by the end of June, with a notable peak of 334 in mid-April. Active users remained fairly stable, ranging from 1K to 1.6K throughout the quarter.
For more detailed insights and data on these games and others, visit Sensor Tower.